minecraft 64 chunk render distance. Storage: 5kb per chunk = 70,3125 petabytes, Ram 892,86 kb per chunk = 14 exabytes, Cpu = 18,27 mhz per chunk = 256 exahertz, Storage: 7032x 10tb hdd (Seagate IronWolf Pro +Rescue) =€386. minecraft 64 chunk render distance

 
 Storage: 5kb per chunk = 70,3125 petabytes, Ram 892,86 kb per chunk = 14 exabytes, Cpu = 18,27 mhz per chunk = 256 exahertz, Storage: 7032x 10tb hdd (Seagate IronWolf Pro +Rescue) =€386minecraft 64 chunk render distance render distance is hard-set by the server

SEUS highest settings 16 chunks: high 110FPS, low 70FPS,. And the new iPad Pro (2020) can do a render distance of 64 chunks no lag so yeah rly don't know what you all talking about. My main issue is a general , sometimes slight but always present, stuttering when using 16. 11,360. , the minimum value of simulation distance is 5. FranklinThePotato • 2 yr. The highest setting is now Extreme, which doubles the draw distance of the original Far, and it can be adjusted even more, in 1-chunk increments, so that you can find the. Listen, i have basically the same specs and Minecraft runs at around 60 fps with max graphics and a good render distance. -Launch Lunar client. Fortnite is well optimized. 2 HD U C7 pre. ago. Render Distance is an option that can be set from the Video menu in Settings. 2miles) and you can definitely see building with naked eyes and everything with a spyglass. Use a chunk render distance of at 8. In Java Edition, the minimum value of simulation distance is 5. This is an important distinction. This is the Forge version of Farsight, for the Fabric version click here: Fabric. 12 & optifine, aperture and minera. But for me 60 fps and 30fps for Minecraft isn't that different. Select the Config Files tab on the left-hand side. With the exception of entities located in a handful of chunks right on the edge of render distance, if you can see it, the game will tick it. -go to settings. I am trying to raise my local render distance. Minecraft: 10 blocks that changed 64 chunks (1024 blocks) render distance on my phone. Locate the setting labeled “view-distance=” and change it to a valid number you would prefer the loaded chunks to be at. To me, this suggests that it is not a chunk loading issue. By default, it increases the render distance to 54 chunks, but it can be changed by editing the C2ME config. For a game that looks like Minecraft does, it's insane how badly optimized it is. Minecraft Distant Horizons Minecraft SHADERS 64 Chunk Render Distance. Render distance dictates how far from the player the game renders visible chunks and loads them in, but simulation distance dictates as to whether they are "active. Increase render distance on xbox one. jar Oct 26, 2020. You should notice at least a small improvement. 6. 0. Jan 2, 2014. These are the settings which we offer: You can decrease the Render Distance of Players, as well as various different Entities. mojangminecraftpeoptions. jozmc. Render distance is the amount of chunks that are loaded for the player in every direction from a specific point on the map. Advertisement Coins. I get better performance with further render distances in 1. It accomplishes this goal by recording and storing (in . 17 from 40 to 140. That is indeed correct. Install your shader pack. 256x TexturePack, Seus Renewed Shader v1. 👍 5 ArnoldasMk, nicholasopuni31, RacoonDog, wahfl2, and yamayaki1 reacted with thumbs up emoji 👎 11 RealShadowNova, wolfestridershooter, Benedani, DeMooniC, ChrisMcLain, EwanGreen4, xor-bits, piiwik, Larandar, hermanyas, and. 32 takes more RAM than 8, of course. 17, it will greatly take away from the new massive caves and mountain ranges. [verify] [more information needed]At 1080p, with render distance of 20 I get between 65 and 90 fps. 6. The higher the number of chunks, the farther you can see. My laptop can handle minecraft fine. Mod for Minecraft 1. Ram allocation to render distance. properties” and click “Change” at the end of it. I first tried minecraft with optifine at default settings and it is very fluid , getting to 600-700+ fps. I have a simple rail going from chunk 2115 x 2101 to 2122 x 2121. Flying through the air as the void fills chunk by chunk slowly is something all gamers know about. mods: iris, c2me (I don't suggest using this because it's unstable) It took a long time to generate all the terrain for these screenshots. Render distance set to 36 before world Launch:Ideas for improving chunk rendering efficiency. For Minecraft on the PC, a GameFAQs message board topic titled "How to increase render speed?". If you have performance issues, it is. A Minecraft mod for offline rendering and video capturing. But that’s not all in the context of PS5 and. It accomplishes this goal by recording and storing (in . Command: /viewdistance reload. I'm currently in the process of erecting a massive stone statue of myself, and I realize that it's a lot less satisfying to have a massive statue when you can't even see it from very far away. I see that there are a couple other posts about this issue from months ago, both of which are Unassigned. Aka: Set it higher and less far chunk parts sections lower/higher than you will be rendered. P all epic Minecraft Builds. It took a minute or two for the 64 chunks to load in. As for actually doing 48 chunks here's some speculation: Assuming processing power increases with the square of the render distance (which makes sense at least), then a 4090 should just about do 35 fps at 48 chunks at 1440p. I use Xaero's map w/ render distance of 64 chunks. idk guys, maybe i have been. Minecraft was not meant to be played on 32 chunk render distance, which was really only added for taking screenshots; the developers have even admitted that you practically need a "supercomputer" to run it well (I saw this on a bug report regarding lag on high render distance, which IIRC was "working as intended"). I have an Intel Core i7-10700K and 16Gb of RAM, and I allocate 14Gb of RAM to Minecraft. #6. 19. properties, but be aware of the performance impact. The EntityTrackerEntry of each entity has a range field that determines how close you have to be to the entity for the server to send the packets to create the entity. Resolved. 30 upvotes · 39 comments. 7 fps advantage on average (5%) but a slightly lower 99th percentile fps (-2%). Chunks are the method used by the game to divide maps into manageable pieces. It was lagging at 64 chunks. Join the server for an epic timeplay. minecraft/. sp614x closed this as completed on Jul 7, 2022. 256x TexturePack, Seus Renewed Shader v1. After setting it to 32, my render distance was increased to 32 as expected. It'd be awesome if someone actually measured the MCPE view distance for a large config setting, maybe using equally spaced landmarks and counting them. I despise the short draw distance. i use 16 chunk render distance on my computer, and there is fog. Patcher is a 1. Render Distance Changes the render distance of the terrain, and also affects the render distance of foliage such as transparent leaves, crops and animated textures. yml i have set this entity-tracking-range: players: 64 animals: 64 monsters: 48 misc: 64 other: 64 view-distance: 32 And entity-activation-range: animals: 64 monsters: 64 misc: 64 On server. For example, if the view distance for a server is set to 20 chunks, and one player has their render distance set to 10, while another has theirs at 32, the former will only see 10 chunks while the. • 2 yr. You mentioned the chunk load distance. ago. Send a previously written command to the chat for execution. As for "how far so that they disappear", that depends on everyone's client's render distance settings. While this render distance is currently playable on 1. Increasing the ray-traced render distance to the maximum 24 chunks flips the tables, giving the i9-9900K a 1. 2 made by DaPorkchop / PorkStudios. For example, when travelling on water, I would often see an empty boat, and only when I got closer would the other character pop into view. 6) that changes the way render distance is calculated, so that it is many times greater than the original. Here's what Render Distance Infinity ∞ looks like in Minecraft!I went through available Render Distance options. Join Date: 9/23/2018. 32, 48, 64, 80, etc. Minecraft crashing around >48 render distance after getting new GPU. 4 have broken mob spawning on render distances below 10, but they. Even 8 chunks reduces loaded chunks by a third, though I don't notice any difference) is to have the instant despawn radius depend on view distance; as mentioned before I changed it to 96 blocks (6 chunks) which enables 8 chunk render distance to work without any problems (even Ghasts only attack the player from up to 64 blocks away, 100 is the. My computer is powerful enough to run this game with a rendering distance of 96 (I have a GTX 1080ti, AMD Ryzen 7 2700 and 16GB RAM, running on NVMe SSD). Adding 1 more chunk to this will not have a significant impact on fps, unless you have a ton of redstone clocks and water, and moving objects in that chunkFarPlaneTwo is a Forge mod for Minecraft 1. In fact, I actually allocate less - just 512 MB, but then I play on my own version based on a much more optimized older version (even with 20 chunk render distance it only uses around 256 MB of memory, even with hundreds of new features modded in; the "optimizations" that Mojang has done in later versions are horrendous to say the least. ”. Before 1. 7. At least, that's what a few different. 64-bit runs the current game better and can reduce lag. and Minecraft is installed on an NVME ssd. Jeb has been posting a lot of optimization screenshots, Kinda glad for this, he seems super excited, which usually translates into super motivated. Thanks. . net • 2 yr. In the server. ago. Sk1er. SEUS highest settings 32 chunks: high 46FPS, low 28FPS, average 30FPS -- unplayable. With mobs it dropped down to 20-40 fps at times but was usually around 60-80 fps. But since bedrock edition has a few shortcomings that I'm not a fan of (like no datapacks, packed. Welcome to another Bugrock of the week! Today we explore the new Render Dragon Engine for Minecraft Bedrock Edition! This new rendering engine allows you to. Check Details. This thread is archived. If you set to 16, then the chest can be seen even at 800 blocks far. r/feedthebeast. SirPytanon Jul 20, 2021. Sign up for free to join this conversation on GitHub . Adds an option which allows you to stretch the circular render distance in horizontal direction, so instead of a circle you get an ellipsis. And the cache will be updated whenever the server sends terrain data. when you play online, the server sets the render distance and overrides your local client setting. CombatSimon • 2 yr. MC-173274 Nether Chunk render distance setting not working . Experiment with different values and find the balance that offers the best visuals and performance for your setup. Tapi_ • 5 yr. MinecraftUWP {randomnumbers} > LocalState > games > emm etc etc until you get to minecraft_pe. 6. I Recently started using Badlion's Minecraft client, and whenever i join my server, the render distance is fixed to roughly 8 chunks for me, alongside this there are also several instances where blocks take longer to appear than they would have done otherwise whilst still physically being there. I Cant join my Aternos world on my specific account. Sk1er. Begin by launching the Minecraft launcher. I've removed 32 bit java and strictly have the latest 64 bit java installed. This option would ignore the server unloading chunks on your client, keeping chunks received by the server until they've left your actual render distance. txt file in your . Quick way to fry a potato pc right there. 2, when render distance is set as 32 in the settings, I get a circle of 32 chunk radius loaded (in 1. 128 chunk is only 2km (1. I typically keep mine set at 48 to keep my frame rates at an acceptable level, at 64 I get fps dipping down into the 20s, but with a render distance of 48 I'm usually in the high 90s, dipping down into the 40s. The way this plugin works is quite simple: you set a global target for the number of player-loaded chunks, and the plugin adjusts the view distance of each world to best meet this target. Two things: 1. txt file manually. In most cases, you are only looking at a small portion of the blocks. some people think that's unacceptable. 1 [21:16] [Server thread/INFO]: Generating keypair. Adjust Render Distance and Simulation Distance Settings. Dynamic per-world view distance and simulation distance, giving a better balance of gameplay and performance. Out of those 64 chunks, Bedrock only simulates around 8 or 10 of them. These are the to choose from:For example: If the end distance is set to 256, and the players render distance is set to 8 chunks, the end distance will be set to 128. I don't remember what it's called tho, or if im even correct that's what its for so, give it a try if u can find it. If you found the video helpful consider checking out my other tutorials and supporting me with a like and sub!-Twitch: h. I highly doubt your getting 130 fps as 128 render distance, as you have to do quite a bit of nonsense in the first place for 128 to even be an option. Want to know how to get better and longer render distance in Minecraft without mods? Well this video is for you. There are no errors on the server command line. You can set this to any value you prefer from 3-32. Sort by date Sort by votes. . 0:00 / 2:37 Minecraft 64 chunk render distance + FPS p12:an Jacob MLG Noscoper 17 subscribers Subscribe 14 940 views 2 years ago My specs: Optifine Cpu: i7 10700k. chunk load shoul be set to 128, of which bukkit is only 64. ago. . Patcher. In addition to the close-by area that you receive from the Minecraft game server you're playing on, this mod loads the remaining area to cover your whole render distance. I have a powerful laptop with an RTX 3060 ,a ryzen 7 5800H and 16 gb of RAM. They extend from the bottom void of the world, all the way up to the top sky. Aka: Set it higher and less far chunk parts sections lower/higher than you will be rendered. The first in a Let's Play for the mapFeb 26, 2019. I have 16gb allocated to the game, so i do think ram would be an issue. I based the naming upon the titles that Minecraft itself gives each render-distance. I went as far as to max out my render distance to 64 but I still wasn't able to see far. Also use sodium mod and you have the best potato pc. Minecraft chunks reloadBlocks minecraft The most powerful block in all of minecraftChunks in minecraft: everything players need to know. Currently i can only go up to 8-10 chunks with 40-50 fps with optifine. 8's snapshots (right after they made chunk rendering and AI multi-threaded). not seeing the fog was a bug that was fixed. 4M subscribers in the Minecraft community. Simulation distance scales CPU usage exponentially. 12. After all chunks in the 64 chunks radius of my viewport were loaded I was getting 6 frames per second with a 980ti on. you can remove fog via mods. Minecraft with these mods isn't capable of utilizing my hardware enough for it to run hotter than 60 degrees celsius. If you see an old nether chunk in the distance, then update to nether update, it will become an updated nether chunk Reply reply flamesaurus565. What you're describing is the behavior of lazy chunks, but explaining lazy chunks is very technical. Because I was not quite sure when I wrote the first comment, I now looked at the decompiled code of Minecraft 1. Valheim Genshin. You can also set minimum and maximum view distances for each. I have my render distance on extreme and it still takes a long time. NameChange71. I'd drop to 20 chunks. bobby) all chunks sent by the server which it then can load and display at a later point when the chunk is outside the server's view-distance. (see Render distance) 10 is the default/recommended. The text box says it can go up to 64, but the max I can go is 48. However, this poses an issue for players who use much larger render distances. (Obviously with render distance at 32 chunks) Is this on a server or a singleplayer world? Can we have a few screenshots, maybe? Minecrafter since 2013. The debug screen does show how many chunks are currently loaded, under "MultiplayerChunkCache", which is the number of chunks that are currently loaded and will be close to (render distance * 2 + 1) ^ 2 (prior to 1. throughout, my FPS never fell below 20, and hovered around the 30-50 range, when I wasn't flying or actively loading into an area for the first time. Also, since chunk updates count chunk sections there are potentially as many as 266,256 sections to render, probably closer to 100,000 when excluding empty sections. 19. 3. The game can't even properly handle a 32 chunk render distance on a reasonable computer. This is a purely visual effect, and it is this I can no longer do since updating to 1. 0 coins. Render Distance changes the number of Chunks that are visible from a distance at once. I still play with 64 chunks on Java just because it feels nicer. Then again you should be able to load 12 chunk radius with minecraft's default of 1gb. 852. Maximal view-distance for servers are 15 - you can go a bit higher with spigot. Officially, Minecraft uses the metric system, and each block is considered to be 1 cubic meter. 64 chunk render distance with a better fog does solve this issue but Mojang has not yet came up with introducing LOD to massively increase render distance and performance. Increasing text size in Vuetify v-data-table, Increasing Elasticsearch write throughput and. To change that, click the "Launch Options" button at the top of your launcher. The reason I want the 64-Chunk Render Distance is for an 8K screenshot where you can zoom in and see lots of detail in the background. See this page for more conversion details: Tutorials/Units of measure Distances in Minecraft are quite easy to measure. Bobby is a Minecraft mod which allows for render distances greater than the server's view-distance setting. Provides about 10-35% less chunk sections to be rendered and thus gives a neat fps boost. properties means: Sets the amount of world data the server sends the client, measured in chunks in each direction of the player (radius, not diameter). -Set render distance/chunk loading to vanilla. Patcher. Helpful Minecraft Tutorial Playlists:Installation Tutorials for Minecraft:. . Hey! Does anyone know how to change the render distance past 32 chunks in the Iris shader launcher? I want to push my rig to 64 or maybe 128 chunks. Minecraft: DeathShadow666. This mod has a 2x render distance and a 1. r/themedium • FPS drops to 20 when the resolution is changed to 4K on RTX 2070. Also, the game crashes if the player attempts to load a chunk beyond this coordinate, so increasing the render distance can make the rendering limit further and crash the game. This could mean that the owner has set the limit to 10. if you don't have a couple more gigs of ram than whatever you put in, you'll definitely run into issues, so basically you gotta have a lot of ram but you can't use it all,. Considering i have a crazy good PC i built and 64 chunks with shaders (Cortinuum) I get about 45 fps standing still and 30 fps when running around Id say a pretty dang good PC. The maximum render distance is 32 chunks. The new update is rumored to increase the height of the Minecraft world by 64 blocks. ) Even just 16. Distant Horizons: A Level of Detail mod. 3GB ONCE at 32 chunk render distance, while dicking around with mob spawners. 5 times as many chunks, 1089 vs 441; I set the view so the same number of chunks are being. You guys know my builds need more render distance!! 😂” If you want to increase render distance beyond maximum in vanilla, you might be able to do this:-Go to . x 13. 64 Chunk Render. It doubles the distance in every direction. The maximum value is the same as for render distance: 32 for 64-bit Java installations with at least 1 gigabyte of memory, and 16 in all other cases. g. Minecraft + Optfine has a Max render distance of 64, this is potentially infinite (basically) 2. Minecraft folder -Find options. If you want to. here is how to do it: Keep in mind you need 2G alocated to mc for 48 chunks and 3G for 64 chunks! Minecraft Distant Horizons Minecraft SHADERS 64 Chunk Render Distance! (No Lag) - YouTube. i think it's totally fine. Game will run perfectly fine at 48 render distance, but anything above this will crash the game. (don't try this at 7x2_chunks minecraft map. Check Details. 16. It accomplishes this goal by recording and storing (in . 1 running on curseforge and max 64 Chunk render distance. Optifine runs up to 64 with no issues. A daily Minecraft series!Play with me & get updates with my Facebook! "Far" is 16 chunks / 256 blocks, "Normal" is 8 chunks / 128 blocks, "Short" is 4 chunks / 64 blocks, and "Tiny" is 2 chunks / 32 blocks. I'm assuming my video card is the issue. A lot of admins are still used to the old terminology and assume simulation distance when render distance is mentioned. While you can "only" look four times as far, your system has to do 16 times the work. • Adjust the setup of your Minecraft server by modifying the server settings or configuration file. (Passive, Hostile & Miscellaneous) However, you can also disable various different blocks and entities from being rendered. This can cause stutters when generating new chunks and eat up a lot of ram though. but you can acheive some very far render distances, and if you have a gun server its great for a snipers with the long distance shots. TLauncher cited it as a graphics driver error, but as. Even after letting the world load and render for several minutes on 16+ render distance, the block lag does. [verify] [more information needed]But playing in aternos with 64 chunks its not the true 64 chunks the settings allow you. At 64 render distance I get around 15fps. HUGE improvement over last year's Java release. For the most part, I used 10Gb of ram to generate all the chunks (which wasn't enough if you generated too quickly) and to take the screenshots with shaders it took about 5 minutes for. There's another person that posted about 6-9 months ago here about a mod that saves simplified versions of all chunks, and renders those instead for distant chunks. Its difficult for even the highest tier of hardware to sustain 60+ fps at 64 render distance, let alone 120+ at 128 render distance, just an absurd claim to make. This information is sourced from this tweet by cornerhard . 99 @ SuperBiiz) Power Supply: Antec Basiq Plus 550W 80+ Certified Semi-Modular ATX Power Supply ($55. One Chunk Render Distance. Good equation to how much for each increase in 16 chunks increments?. I get that lag at 6 chunks with all graphical setting at minimum. Minecraft crashing around >48 render distance after getting new GPU. My specs:OptifineCpu: i7 10700k (stock speed)Ram: 32Gb 2933MhzDrive: Seagate Firecuda SSHDGpu: gtx 1060 6Gb vramThe config allows increasing the view distance limit up to 256. I am extremely curious about why I am able to load a 32 chunk radius, while other players. However, seeing further uses up RAM so the lower view distance, the better your Minecraft server will perform. If I set 64 chunks the cpu, of course, goes up to 100% and the gpu down i 3%. Under the Video Settings menu, locate the “Render Distance” option. To adjust it, go to the server control panel and open the Simulation Distance option. here is how to do it:. I guess it's outside the scope of the mod but it seems like one of the many things lacking to bring Fabric on parity to Optifine. If render distance is set to a lower value than simulation distance, the lower value is used instead. This video will show you how to fix a common problem with Lunar Client not rendering chunks properly. Join Date: 9/23/2018. In this video I will try to run minecraft on 64 render distance. One of the many causes of lag on Minecraft, both on singleplayer and on a server, are the entities and chunks that needs to be loaded while you play and trav. It would seem minecarts are a natural fit for moving items over distances, but alas, you run into unloaded chunks and the minecarts pause. 64 chunk render distance actually loads 16,641 chunks since it is 64 chunks in all directions from the player, plus one for the chunk the player is in for a total of 129x129 chunks. Also, our specs are similar:That is a bit beyond what even bedrock can do. 16. I use 64 chunks to take pictures a lot in Minecraft, but obviously I don't use that high of a render distance when playing normally. any computer can run minecraft on MAX settings. None. When you request some chunks to cover your render distance, the mod will know that you're within render distance of these chunks. I. 64 render distanceMinecraft render distance comparison. Mc world= 14. 7. 9 Forge mod created to improve your all-around Minecraft experience, bringing tons of Quality of Life additions, performance improvements, and tons of Vanilla bug fixes. The lag spikes themselves are likely caused by rendering something new, like new chunks or even simply the Java garbage collector running. 7. 4M subscribers in the Minecraft community. ago. In the Options menu, click on “Video Settings. I have optifine 1. Minecraft community on reddit. Tapi_ • 5 yr. 2) Distant horizons: minecraft modDistant horizons mod (64+ chunk render distance w/out fps hit) (pros. Foliage draw distance is too low. Higher render distance has no effect on entity distance on Bedrock. Optifine does have an option for multi-core. minecraft/. So I think one has to set ones expectations there for now. • 2 yr. Makes it so that the player can only see one chunk at a time. 6 billion blocks loaded, 24 render distance means 226 million blocks loaded and 16 render distance means 100 million blocks loaded. You could use more, but you might see things in the distance. 128 chunk is only 2km (1. 1gb RAM is dedicated to minecraft by default. I've recently been playing on bedrock because I can crank the render distance up to 64 chunks and not only does it load them super quick, it looks awesome and (mostly) stays at 60fps. ago. Some entities you can see a couple blocks further away on Java & Bedrock for some strange reason. Additionally, it. yes, alocate more ram to minecraft. Its difficult for even the highest tier of hardware to sustain 60+ fps at 64 render distance, let alone 120+ at 128 render distance, just an absurd claim to make. When the server is not lagging it increases the chunk view and simulation distance, once it goes over the given lag threshold it reduces the distance. At least it looks interesting. Distant horizons I think has 64 chunks as default, so I think I'm at 72 chunk render distance. Add two chunks to your render distance, play a bit, add two more, play a bit, and keep doing that until the game doesn't feel stable. 0 coins. If you want to increase it, you will need to use a program called OptiFine. Minecraft: DeathShadow666. Resolved; MC-261580 Render distance won't go past 13 chunks. This issue only seems to occur in worlds created in Vanilla Minecraft and later opened using optifine. Note however that chunks are 16 blocks wide, 16 blocks long, and 256 blocks deep. or above. Depends how much your system can handle on a reasonable framerate. Photo taken from the Pioneer Survival server. depending on which server you play on the server render distance is usually somewhere around 12 chunks by default. 4 don't even load more than 10 chunks in singleplayer due to the internal server not adjusting to render distance. 1, there is. However, clouds, skybox, and sun/moon appear normally. Move away from the place where the command will be executed by 80 or a little more blocks. Noticed that the highest render distance available to me on Minecraft: Windows 10 Edition was now 60, so I decided to try it out. A hard limit exists at X/Z: ±2,147,483,647—the mathematical limit of a signed 32-bit integer—and attempting to travel or load chunks beyond here simply causes the game to crash. 1-1. 19. Here were my results for Java. my computer would exert the energy released in the detonation of a small thermonuclear device before it could run 8 chunk render distance at 30 fps. ago. 8. 5x render distance version. I'm trying to maximize my render distance (32 chunks yeah baby!!!) but it seems to be a big issue. None. . I usually stick between 12 to 16 chunks, otherwise my fps tanks below 70 with over 16 chunks RD. Build an App; Publish a mod;I recently decided to try fabric mods and im really happy about it, im getting 120 fps with shaders and 32 chunks where with optifine I would get 25 fps with shaders and 16 chunks. If you have 32-bit java update immediately to 64-bit java if your graphics card allows. 18, taller worlds are possible. In Minecraft, a chunk is a cube that consists of 16 blocks. 7. I do think that 'Normal' render-distance should be renamed to 'Terrible' or 'Horrendous', as playing at such a low render is like being blindfolded. MC-243418 Render/fog distance in 1. In single player/local world it's fine. I recommend trying these plugins: View Distance Tweaks - can auto adjust simulation and view distance. Allows for viewdistances higher than 32 chunks. Edit: As additional information, option 2 and 3 forcibly reload all chunks. 64 chunks: Increment:. ago. With a render distance of 4 you'd have 4 in front, behind, left, and right for a total of 64 chunks (providing the game loads a perfect square, I assume it tries to if your storage can keep up). I wonder what it would take to get a 500 chunk render distance.